Designing immersive tools for learning, care, and connection.
I’m a Creative Technologist exploring how XR, storytelling, and accessibility can shape more inclusive futures, one interaction at a time.
Virtual Reality-Based Assistive Technology for Motor Control and Learning in Autism
Augmented Reality Marker Storybook for Emotional Intelligence in Early Childhood
VR Therapeutics Phase 1
Mini Games: Quick Prototypes
Unity to TouchDesigner Spout
Industrial Design Work
About Me
I’m a Creative Technologist with an MFA in Design & Technology from Parsons, working at the intersection of XR, accessibility, and storytelling. My work blends research, emotion, and emerging tech, spanning VR therapeutics, AR storybooks, and narrative-driven games.
I design immersive experiences that are intuitive, inclusive, and impactful. I'm currently open to roles in XR, interaction design, or creative tech, especially those focused on assistive tools, learning, or play.